Lara Croft GO is developed by Square Enix Montreal and was released on August 27 of 2015 for iOS, Android, Windows Phone, Microsoft Windows, PlayStation 4, PlayStation Vita, macOS and Linux. It's a simple but challenging puzzle game with an isometric camera view. The goal of each level is to reach the end but getting there will involve throwing switches, opening doors, pushing pillars, climbing, crawling and manipulating enemies movements in order to get past them or trick them into helping you solve a puzzle. I finished the game, as well as unlocked all of the trophies not too long ago on PlayStation 4 and I thoroughly enjoyed my time with it. It controls well, has smooth animations, it's something you can enjoy in short sessions, and it's atmospheric soundtrack is not only fitting, it's enjoyable outside of the game as well. It's composed by the team Pixel Audio. The soundtrack reflects Lara's time as she progresses through the game: distant and alone to mastering fears and awakening potential. This is accomplished by the use of ambient hums and drones, pulsating bass, sporadic plucks of distorted acoustic instruments and electronic elements from the gameplay. It all comes together and compliments the experience without becoming a distraction for the player.
Pixel Audio is offering the soundtrack available for free on their Soundcloud page to stream. We also have uploaded the soundtrack in both FLAC and MP3 formats for you to enjoy with proper high-quality album art and all of the tags filled in. You'll find the Lara Croft GO Official Soundtrack in our archive.
I also wanted to post a video here of Pixel Audio performing Lara Croft GO music live at PAX in 2015.